faceforward source
faceforward source

Name.faceforward-returnsanormalas-isifavertex'seye-spacepositionvectorpointsintheoppositedirectionofageometricnormal,otherwisereturn ...,Specifiesthereferencevector.Description.faceforwardorientsavectortopointawayfromasurfaceasdefinedbyitsnormal....

FaceForward

ReferencevectortocompareagainstI.Outputs​.Name,Type,Description.faceforward(N,T,NRef),float,NormalvectorthatfacestheoppositedirectionofI ...

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faceforward

Name. faceforward - returns a normal as-is if a vertex's eye-space position vector points in the opposite direction of a geometric normal, otherwise return ...

faceforward

Specifies the reference vector. Description. faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) < 0 ...

faceforward

Specifies the reference vector. Description. faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) < 0 ...

faceforward

faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) < 0 faceforward returns N , otherwise it returns - N .

faceforward

faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) < 0 faceforward returns N , otherwise it returns - N .

faceforward

Flips the surface-normal (if needed) to face in a direction opposite to i; returns the result in n.

FaceForward

Reference vector to compare against I. Outputs​. Name, Type, Description. faceforward( N, T, NRef ), float, Normal vector that faces the opposite direction of I ...

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What does Faceforward formula mean?

2022年11月19日 — The description of Faceforward on Blender's manual page is: Orients a vector A to point away from a surface B as defined by its normal C.


faceforwardsource

Name.faceforward-returnsanormalas-isifavertex'seye-spacepositionvectorpointsintheoppositedirectionofageometricnormal,otherwisereturn ...,Specifiesthereferencevector.Description.faceforwardorientsavectortopointawayfromasurfaceasdefinedbyitsnormal.Ifdot(Nref,I)<0 ...,Specifiesthereferencevector.Description.faceforwardorientsavectortopointawayfromasurfaceasdefinedbyitsnormal.Ifdot(Nref,I)<0...